Centre of Digital Media 48-Hour Design Jam brings together students for a condensed weekend of brainstorming and game building.
During the challenge, our team came up with the idea of an interactive story where the player builds the protagonist’s personality based on the choices they make. Snow What starts the adventure colorless, discovering a magical ring on the floor of a clumsy coffee shop. The artifact expels fumes that lead her to a strange and dark forest where she has to face a variety of hard and funny decisions. In the end, Snow What can become good, bad or boring, getting a different color for each mood.
The team used a variety of tools to reach the final concept, including Mind Maps, Storyboarding and Prototyping.